![🔺 TriΔng3l 🔺 on Twitter: "It's even more fun to fix compatibility issues in games that are so adorable!!! 🌻🦄😻 Implemented all tessellation modes I've seen in games (not only in Viva 🔺 TriΔng3l 🔺 on Twitter: "It's even more fun to fix compatibility issues in games that are so adorable!!! 🌻🦄😻 Implemented all tessellation modes I've seen in games (not only in Viva](https://pbs.twimg.com/media/ERPr8K9XYAEBXZP.jpg)
🔺 TriΔng3l 🔺 on Twitter: "It's even more fun to fix compatibility issues in games that are so adorable!!! 🌻🦄😻 Implemented all tessellation modes I've seen in games (not only in Viva
![Real‐Time Rendering Techniques with Hardware Tessellation - Nießner - 2016 - Computer Graphics Forum - Wiley Online Library Real‐Time Rendering Techniques with Hardware Tessellation - Nießner - 2016 - Computer Graphics Forum - Wiley Online Library](https://onlinelibrary.wiley.com/cms/asset/381614fe-ad8a-4d28-b207-85959b554121/cgf12714-gra-0001-m.jpg?trick=1661054083136)
Real‐Time Rendering Techniques with Hardware Tessellation - Nießner - 2016 - Computer Graphics Forum - Wiley Online Library
![The problem with DX11 tessellation (or: why Xbox 360 titles don't use it, despite having it for 5 years). : r/programming The problem with DX11 tessellation (or: why Xbox 360 titles don't use it, despite having it for 5 years). : r/programming](https://external-preview.redd.it/jZqw4SWYnA48BbDb2-Gtmx7u6Rky1IOGjUa75uum74Y.gif?format=png8&s=92e9d63a8407bbb82ed470c2952ee9ce47cfbc01)